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18 January 2008 @ 08:52 pm
Water Monotype Team  
The last starter monotype! Water's so versatile and diverse. I'm a huge fan of the Water/Ground dual type, but I won't overload on this team (but I bet you know which one I'm including...):

Gyarados @ Muscle Band

Adamant Nature, 252 EVs in Spd and Atk, 6 in SpDef (just because anything helps to guard against random Thunderbolts)
- Dragon Dance
- Earthquake
- Waterfall
- Return

I stayed away from Rain Dance just because you don't need to tempt any Thunderdancers out

Lapras @ Leftovers

Modest Nature, 252 EVs in SpAtk and Def, 6 in SpDef
- Surf
- Ice Beam
- Thunderbolt
- Confuse Ray


Bold Nature, 252 EVs in SpAtk and HP, 6 in Def
- Rain Dance
- Surf
- Thunder
- Signal Beam

Starmie @ Wise Glasses

Modest Nature, 252 EVs in SpAtk and Spd, 6 in SpDef
- Surf
- Psychic
- Ice Beam
- Rapid Spin

Tentacruel @ Black Sludge

Calm Nature, 252 EVs in Def and SpDef, 6 in HP
- Toxic
- Barrier
- Surf
- Confuse Ray

And last, but certainly never least...

Swampert @ Expert Belt

Hasty Nature, 252 EVs in Spd, 128 in Atk and SpAtk
- Surf
- Ice Beam
- Earthquake
- Brick Break

Any thoughts, comments or critiques?
cactuarjoecactuarjoe on January 19th, 2008 02:32 am (UTC)
Gyarados really wants Return over Giga Impact. Over two turns, it'll deal a lot more damage. Taunt is also fun, if you feel like messing with tanks that try to ruin your fun. I'd also recommend finding a decent physical tank - the biggest weakness I see with this team is that it can't really take a physical hit very well.
Ɲøʀƙɨɑ: Pokémon - Aronflag on January 19th, 2008 02:37 am (UTC)
Good call on the last point; would Swampert make a good tank with Curse? I know it even learns Avalanche so it could probably take advantage of the increased damage with less speed.

EDIT: Crap, I forgot that Curse isn't a TM and Mudkip's family can't learn it. ;_;

Edited at 2008-01-19 02:41 am (UTC)
cactuarjoecactuarjoe on January 19th, 2008 02:41 am (UTC)
Swampert makes a great physical tank, but frankly I'd go with Rest/Sleep Talk rather than Rest/Curse. Curse Swampert was awesome in R/S/E, but it really can't stand up to all the newer, more powerful threats in D/P. Avalanche is a great idea, though. Ground/Ice provides some great coverage.
Ɲøʀƙɨɑ: Foster's Home - Mudkipzflag on January 19th, 2008 02:52 am (UTC)
Ahhh, I see. (So Swampert can learn Curse after all and I wasn't hallucinating when I was recalling a Cursepert set- I totally forgot about the move tutors!) I've been wanting to raise and train a Swampert for fun (I don't battle, but I like reading about in-depth strategy) so I'll keep that in mind. :D
Daemontsukinoshadow on January 19th, 2008 03:16 am (UTC)
TH, boyeeeee: Viviholzerhedrpca on January 19th, 2008 03:27 am (UTC)
You make a fairly excellent point, goodly sir!
cactuarjoe: Dinosaurcactuarjoe on January 19th, 2008 03:29 am (UTC)
Why thank you, my good fellow! (adjusts monocle)
Ɲøʀƙɨɑ: Pokemon - Moemon Seadraflag on January 19th, 2008 02:33 am (UTC)
YAY LANTURN AND TENTACRUEL! (I love those two Pokemon and they don't get enough love inside or outside of battling!)

For Gyarados, would Return be more practical than Giga Impact?
xmas: pokemonpufferfish on January 19th, 2008 02:42 am (UTC)
Hikari_No_Senshi: Even When Your Hope is Gonehikarisenshi on January 19th, 2008 04:23 am (UTC)
No matter how many EV's you add to Swampert in speed, it won't outrun many of its threats (Tangrowth, anything with high Sp. Atk and Grass Knot).

It really does need to be utilized as a 'Bulky Water'.

Swampert @ Leftovers
- Earthquake
- Protect
- Avalanche
- Mirror Coat
Impish Nature (+Def, -Sp.Atk)
EVs: 252 HP / 56 ATK / 212 DEF

Protect would work well with Tentacruel as a staller, and by using it for one turn, who doesn't like a little HP recovery when you've just switched into an attack that's taken some damage off?
TH, boyeeeeeholzerhedrpca on January 19th, 2008 04:29 pm (UTC)
Re: Bulky
Valid points, although I do like my Swampert moveset. You get super-effective coverage on 12 types.

Maybe if I switched natures and changed Spd to SpDef or Def, it'd work better.
Hikari_No_Senshi: 1337hikarisenshi on January 19th, 2008 05:31 pm (UTC)
Re: Bulky
Super-effective attacks really don't help if the STAB (Super-effective Type Attack Bonus) isn't behind it(for Swampert, this would be Earthquake and Surf/Waterfall)...

Take Bronzong, for example... He could switch in on an Earthquake, and then you keep punching it with Brick Break? That's gonna do nothing without STAB behind it.

Type coverage is great, but it'll be difficult for any Pokemon to last against all the types you're trying to cover. Just like with EV-training, you have to focus on the Pokemon's strengths.

But, if you switch the EV's, I'd like to see how that Swampert would do.
TH, boyeeeee: Venusaurholzerhedrpca on January 19th, 2008 05:43 pm (UTC)
Re: Bulky
STAB only gives a 50% boost. Super-effective gives a 100% boost. To say moves like Brick Break would be useless without STAB is disingenuous. Of course, it'd be nice to have both, but in some cases, you have to make do.

I think I am playing to Swampert's strengths with that moveset though, because it's got a diverse movepool and only one real defensive liability (Grass, which isn't that prevalent of a type anyway). Granted, the original model probably isn't the way to go because of lack of speed, but a Poké with 12 type coverages can't be that bad to use in battle, especially when other jobs are being filled by other team members.
Hikari_No_Senshi: Believing in Myselfhikarisenshi on January 19th, 2008 06:00 pm (UTC)
Re: Bulky
STAB is sometimes the only time you'll get a boost in battles, because most people are going to switch in a Pokemon that won't take super-effective damage and as a battler, you're going to attempt to use a super-effective attack on the Pokemon being switched out.

I would focus on attack instead of splitting the EV's, because you could hit a Dragonite with Ice Beam, but if you used Avalanche you're ensured 120 Atk backed by the super-effective bonus.

And everyone that is playing with Swampert has that 'defensive liability' and everyone that's played against one will know it. ;D

(Grass types may not be prevalent, but grass moves are! :0)
(Deleted comment)
TH, boyeeeee: Venusaurholzerhedrpca on January 19th, 2008 04:30 pm (UTC)
But then how will Lanturn counter those pesky Grass-types? :p
pony_meat on January 19th, 2008 04:56 pm (UTC)
Great team, but I'd like to see more disruption in the form of Toxic and Thunder Wave.

Also, I think there are better moves than Return for Gyarados, although Return > Giga Impact.
(亝ω亝。): {pkmn} gengar vs nidorinoking on January 20th, 2008 08:28 am (UTC)
Re: Bulky
Heck yes, Swampert!

I'm no competitive expert, but I've preferred a pure Atk Swampert. His attack is much higher than his special attack, so I've never really understood the Atk/SpAtk split thing.

In any case, props for including him and I love your monotype teams! I also find it interesting that Surf is on every single member sans Gyarados.