16 June 2008 @ 06:42 pm
Tom's Teams: The Sandstorm Team  
So, now that I've exhausted all 17 types and four regional starter sets for those speciality teams, how about going into a more eclectic and varied mix? Let's face it, you're not going to trot out a monotype team into competitive play unless you're just in it for the fun, reactions and challenge like me, or unless you're damn good or damn crazy. Some of the teams that I'll be trotting out will be along the lines of the previous monotypers, like the forthcoming Legend of Zelda monster-themed team. Others, like this one, will be geared towards more hardcore competitive play. Now, I know what you're saying. "holzerhedrpca, you suck donkey balls at battling!" I'm well-aware of this, but I'd like to think that I have a handle on strategy and how to create teams.

This week's team is the All-Sandstorm Team. Sandstorm is a great move if you've got the Sand Veil ability or if you're of the Steel, Ground or Rock persuasion. It buffets your opponent and gives you a boost in Special Defense. Score! Using a team that only has one Pokémon that can use SS without getting damaged can be a bit tricky and ballsy. Many people utilize that strategy though, as Tyranitar is one of the most overused of the OU tribe. Building a whole team around Sandstorm can have its benefits. Of course you'd have to be very careful; if you don't use the right combination, a pesky Grass, Fighting, Water or Ground Pokémon could lay waste to your entire team. So, without further ado...

Tyranitar @ Leftovers

Adamant Nature, 252 EVs in Atk, 128 in HP and Def
- Dragon Dance
- Crunch
- Stone Edge
- Earthquake

As I found out the hard way against dunsparce, a DDing Tyranitar can be damn near impossible to overcome. It may take a little luck to implement, like having your opponent miss a move, but once you get two DDs in, you're looking at a rare combination of Sweeper and Tank. Crunch and Stone Edge are for STAB, and EQ is the staple for strong physical attackers. Plus, your Sandstorm is set up until someone else uses a weather-changer.

Cacturne @ Leftovers

Modest Nature, 252 EVs in HP and SpAtk
- Energy Ball
- Substitute
- Ingrain
- Leech Seed

Talk about your HP recovery. Too bad Cacturne has crappier defenses than the Cincinnati Bengals. You have to try getting Cacturne into play based on prediction. Tyranitar and others on this team are toast if they eat a Surf or an Earthquake. Cacturne will be able to take either one (provided it's not buffed up and/or Choice'd) and then deal back with a STAB-ed Energy Ball to take out the surprised opponent. If you're able to set it up, the Sub/Ingrain/LS/Leftovers can add to his survivablilty alot. Plus, the occasional miss from Sand Veil helps. If you want, you could sub Lefties for Brightpowder for the evasion boost.

Bronzong @ Leftovers

Impish Nature, 252 EVs in HP, 128 in Atk and Def, Ability should be Levitate
- Iron Defense
- Block
- Toxic
- Explosion

Block, Toxic, keep buffing your ID and watch as the opponents waste away, getting eaten by the Sandstorm and the ever-intensifying poisoning. Explosion is for frail sweepers you want out of the way, or a last-ditch effort to KO someone who won't get poisoned for some reason.

Rhyperior @ Wide Lens

Adamant Nature, 172 EVs in HP, 168 in Atk and Def
- Rock Polish
- Stone Edge
- Megahorn
- Earthquake

Even a Sandstorm boost won't save Rhyperior from Grass or Water attacks, but then again, why have him out against Swampert and the like? You need to get him out there against Charizard so he can set up his Rock Polish buff and attack like crazy. Stone Edge and Earthquake are for STAB, and Megahorn takes care of Grass-types. Wide Lens is there to help minimize crucial misses on SE and MH.

Blastoise @ Lum Berry

Calm Nature, 252 EVs in HP, 128 in Def and SpDef
- Surf
- Ice Beam
- Haze
- Rapid Spin

You've definitely seen this guy before, but I'm bringing the big turtle back for clean-up duty. Yes, Blastoise doesn't get the benefit of immunity from Sandstorm, but its janitorial moves can help get rid of some nasty buffs and arena debris.

Lucario @ Choice Specs

Modest Nature, 252 EVs in SpAtk and Spd
- Aura Sphere
- Dark Pulse
- Dragon Pulse
- Psychic

Fairly straightforward ass-kicking Lucario. Just watch out for Fire and Ground types and have your Blastoise ready to clear out any Spikes.

As always, all thoughts, criticisms, complaints, questions, suggestions, fawnings over Sky Forme Shaymin etc. are not only welcomed, but encouraged.
 
 
 
( 8 comments — Leave a comment )
shiny_mew on June 17th, 2008 12:06 am (UTC)
I've never thought of DDing Tyranitar. It seems pretty neat. I may have to try it myself when I get around to making a sandstorm team.

I just skimmed through this but one thing I noticed:
Is ingrain really a good idea on Cacturne? Like you said, his defense sucks and he doesn't have the speed to compensate. Keeping him in permanently doesn't seem like a good idea to me. You might want to consider Focus Punch or Sucker Punch to take advantage of your substitute.
TH, boyeeeee: moar mudkipz plzholzerhedrpca on June 17th, 2008 12:09 am (UTC)
Only if I changed Modest to Adamant and bred Seed Bomb onto him. You do make a good point about Ingrain. I'd probably end up replacing Leech Seed and Leftovers too with another sort of attack and Brightpowder if I did that.
shiny_mew on June 17th, 2008 12:11 am (UTC)
"Only if I changed Modest to Adamant and bred Seed Bomb onto him."
I completely forgot Cacturne can learn Seed Bomb. To be honest, that seems like a much better option.
Allendeja0entendu on June 17th, 2008 12:10 am (UTC)
DDing T-tar is the shit!
weare_138: Swampertweare_138 on June 17th, 2008 12:17 am (UTC)
I may have to try some of these sets

Nice job ^^
Paul: chatotlightofapollo on June 17th, 2008 12:27 am (UTC)
Teeter Dance (or Swagger) instead of Ingrain could add to the insanity of Cacturne. with only one attack type you might not want to lock him in anyway.

Confusion/Substitute/Leech Seed/Sand Veil/Brightpowder would be a big pain to overcome. it overlooks Cacturne's impressive attack stats, but it could be fun.

overall, very nice. first time seeing a Bronzong like that. :)

Edited at 2008-06-17 12:28 am (UTC)
Andre: dean - cheerswinter_sidhe on June 17th, 2008 06:24 am (UTC)
I ♥ TD Cacturne.
FrostDemnfrostdemn on June 17th, 2008 02:39 am (UTC)
Hey, nice choices. I admit I don't really keep up with all that, but I'd like to pitch a team idea I've been throwing around for a while.
But first, talking about Tyranitar, my friend had one that had both Sandstorm and Thunder for some reason. I forget his reasoning, but he probably just forgot about the reduced accuracy. XP

Anyways, the idea for my team! The All-Out Gambler team!
It would focus on Pokemon with big gambles and great outcomes if you hit! That includes moves like DynamicPunch for one thing, as well as Zap cannon! Follow that up with OHKO dealing Pokemon, maybe a Perish Song Pokemon, and to finish it, something for an all or nothing EXPLOSION!
Anyways, I hadn't thought it up thoroughly, but I was going to build that team and give each Pokemon a name like Baccarat and OneArmBandit or BlackJack.

What do you think? And could you maybe help me out building it?
( 8 comments — Leave a comment )